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Super RingDash

Super RingDash

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Devlog

  • Super RingDash is finished :)
    March 22, 2025 by BriG78cx
    2
    The final character has just been added to the game now, 'Silver the hedgehog'. This has taken me longer than expected, to create all the new players I said I would add. I only got a couple of request... Continue reading
  • Title screen Scrub
    January 28, 2025 by BriG78cx
    3
    In this update, I have decided to change the TitleScreen Graphics, I had be meaning to do this before but had not got around to it previously. I decided to go with a Sonic and Knuckles look, with Mari... Continue reading
  • Released In to the Wild
    November 27, 2024 by BriG78cx
    2
    Finally I have released the game, I was hoping for an earlier release, but was having issues with my music tracks on the SNES's sound chip. It would play fine in Schism tracker, but would randomly cli... Continue reading
  • Update 1
    November 11, 2024 by BriG78cx
    2
    Just thought I would share some info on what has changed now, in the first update to the Demo of RingDash for the SNES. I have added all the playable characters, which will ship with the final version... Continue reading
  • RingDash SNES - The Backstory
    October 27, 2024 by BriG78cx#Start
    This is the first big project that i have completed for the Super Nintendo and is based on the code from the previous GameBoy Advance version. The game is coded in C and uses pvsneslib libraries to co... Continue reading
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